Despite receiving lukewarm critical reception, the film draws families to theaters, signaling strong audience support for nostalgic franchises.
**Minecraft Movie Surges to Box Office Success Despite Mixed Reviews**

**Minecraft Movie Surges to Box Office Success Despite Mixed Reviews**
The Minecraft Movie dominates the box office with $300 million in its opening weekend, showcasing surprising viewer interest.
Warner Bros. has successfully launched the Minecraft Movie, which garnered approximately $300 million (£233 million) globally in its opening weekend. The film adaptation of the beloved video game was delayed but finally made its debut on Friday, featuring an impressive lineup that includes stars like Jason Momoa, Jack Black, and Jennifer Coolidge. These earnings exceed its reported production budget of $150 million, showcasing its box office potential.
According to EntTelligence, nearly half of the film's global earnings came from North America. Notably, the film's success comes amidst mostly mediocre reviews; The Telegraph rated it two stars, lamenting a lack of the game's signature charm, while The Guardian gave it only one star, describing it as feeling “cobbled-together.” However, families flocked to see the movie regardless of critiques, with Steve Buck, EntTelligence’s chief strategy officer, noting that it exceeded industry expectations.
Interestingly, the audience demographics suggest success across various age groups, with about a quarter of moviegoers being under 13 years old and over half identifying as male. Buck remarked, “When dads like a family film, that's a good thing,” and pointed out that this marks the largest domestic opening of 2025 and the biggest for Warner Bros. since 2023.
Minecraft has established itself as one of the world’s best-selling video games, with sales surpassing 300 million copies according to Statista. The storyline of the film follows four misfits who are unexpectedly transported into the Overworld, the starting point for all Minecraft players.
Historically, adaptations of video games to film have met with varying degrees of success; while many have flopped, notable examples such as Sonic and The Super Mario Bros. Movie have thrived. Jack Black, in promotional materials before its release, acknowledged the significant pressure to cater to the expansive fan base that has embraced Minecraft over the years. "This game has been loved by millions and millions all over the world for years now," he stated, emphasizing the movie's importance to a generation of fans.